SIMON DUDLEY
3d Hard Surface Artist
Stafford
Email: simonantonydudley123@hotmail.co.uk
PROFILE
I’m a graduate of Computer Games Design looking for my place within the games
industry. I am very passionate about all aspects of the industry from games to new
technology and would love to join a company with the same passion. I’ve been
wanting to work in the industry for as long as I can remember and on games design
since playing Timesplitters 2 map editor. Whilst looking for work I am also focusing on
learning new techniques both modelling and texturing.
Duties;
Producing 3D content from concept to delivery.
Liaising closely with partner and external studios on artistic projects.
Working on projects with both on and off-site teams.
Ensure assets created follow the given art direction, and are within the agreed
production deadlines and conform to the required technical specifications.
Creating both vehicles and props.
Providing written and verbal feedback to colleagues.
Working closely with the art team to achieve tasks in a timely manner.
Key Skills:
Professional
Good sense of scale, proportion, lighting and materials
Knowledge of 3D Studio Max, Photoshop, Substance Painter 2 and Marmoset Toolbag 3.
Able to meet tight deadlines.
Always leading by example.
Excellent communication and organizational skills.
Possess a strong artistic background.
EDUCATION
Staffordshire University – MSc in Computer Games Design 1st class 2017-2018
Staffordshire University – BA(Hons) In Games Art 1st class 2014-2017
Stafford College – BTEC 3 Extended Diploma in Games Design 2012-2014
Animation & Concept Art Triple Distinction
Technical Skills:
- Hard Surface modelling
- PBR Texturing
- Uv Mapping
- Basic knowledge of Unreal Engine 4
- 3DS Max
- Substance Painter 2
- Photoshop
REFERENCES Mr Greg Penninck (Staffordshire University)
HOBBIES
Rifle and Pistol Shooting
Fencing – Gained The British Academy of Fencing Bronze & Silver Awards
Vehicles – I have driven Aston Martins, Subaru’s & Ferrari’s